

<feed xmlns="http://www.w3.org/2005/Atom">
  <id>https://blog.felfhenor.com/</id>
  <title>Fel Fhenor Blog</title>
  <subtitle>Updates about Fel Fhenor games from the dev team.</subtitle>
  <updated>2026-09-17T16:20:56+00:00</updated>
  <author>
    <name>Fel Fhenor Team</name>
    <uri>https://blog.felfhenor.com/</uri>
  </author>
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  <rights> © 2026 Fel Fhenor Team </rights>
  <icon>/assets/img/favicons/favicon.ico</icon>
  <logo>/assets/img/favicons/favicon-96x96.png</logo>


  
  <entry>
    <title>re:Form Kingdom Update - 0.7.0</title>
    <link href="https://blog.felfhenor.com/posts/15-19-21-version-update/" rel="alternate" type="text/html" title="re:Form Kingdom Update - 0.7.0" />
    <published>2026-09-15T15:19:21+00:00</published>
  
    <updated>2026-09-15T15:19:21+00:00</updated>
  
    <id>https://blog.felfhenor.com/posts/15-19-21-version-update/</id>
    <content src="https://blog.felfhenor.com/posts/15-19-21-version-update/" />
    <author>
      <name>Fel Fhenor Team</name>
    </author>

  
    
    <category term="New Version" />
    
  

  
    <summary>
      





      0.7.0 (2026-09-15)

Bug Fixes


  heroes: fix ui scrunching with progress bar (5c7c40a)
  hero: hero equipment compare area is shrunken a bit (ae7915c)
  recipe: recipes should not show in adventure log when already discovered (9b86ce7)


Features


  armory: add auto sell functionality (9a58ad4)
  armory: armory caps at 50 items. this will change. (5acb6b8)
  collectible: add decree cap/boosts...
    </summary>
  

  </entry>

  
  <entry>
    <title>re:Form Kingdom Update - 0.6.2</title>
    <link href="https://blog.felfhenor.com/posts/00-37-11-version-update/" rel="alternate" type="text/html" title="re:Form Kingdom Update - 0.6.2" />
    <published>2026-09-14T00:37:11+00:00</published>
  
    <updated>2026-09-14T00:37:11+00:00</updated>
  
    <id>https://blog.felfhenor.com/posts/00-37-11-version-update/</id>
    <content src="https://blog.felfhenor.com/posts/00-37-11-version-update/" />
    <author>
      <name>Fel Fhenor Team</name>
    </author>

  
    
    <category term="New Version" />
    
  

  
    <summary>
      





      0.6.2 (2026-09-14)

Bug Fixes


  armory: armory should allow search by item full name w/ affixes (882a9dd)
  astralprojector: disable projector if no spells are learned (402ebc8)
  combat: cap healing ignore after damage reduction rather than before, in case of debuffs (10f15b3)
  combat: ui card showing skill should fade skill after 750ms instead of 1500ms to allow the next skill to fade in (...
    </summary>
  

  </entry>

  
  <entry>
    <title>re:Form Kingdom Update - 0.6.1</title>
    <link href="https://blog.felfhenor.com/posts/23-58-31-version-update/" rel="alternate" type="text/html" title="re:Form Kingdom Update - 0.6.1" />
    <published>2026-09-08T23:58:31+00:00</published>
  
    <updated>2026-09-08T23:58:31+00:00</updated>
  
    <id>https://blog.felfhenor.com/posts/23-58-31-version-update/</id>
    <content src="https://blog.felfhenor.com/posts/23-58-31-version-update/" />
    <author>
      <name>Fel Fhenor Team</name>
    </author>

  
    
    <category term="New Version" />
    
  

  
    <summary>
      





      0.6.1 (2026-09-08)

Features


  astralprojector: add 2 new spells (21cca47)
  commissions: rework titles, add better lore (40f3197)
  hero: optimize equipment should allow higher equipment to shine through even though lower level equipment might have higher stats (3d1c06a)
  hero: show ep cost on hero skills (08156d8)



  Play the latest update online.


    </summary>
  

  </entry>

  
  <entry>
    <title>re:Form Kingdom Update - 0.6.0</title>
    <link href="https://blog.felfhenor.com/posts/19-11-17-version-update/" rel="alternate" type="text/html" title="re:Form Kingdom Update - 0.6.0" />
    <published>2026-09-07T19:11:17+00:00</published>
  
    <updated>2026-09-07T19:11:17+00:00</updated>
  
    <id>https://blog.felfhenor.com/posts/19-11-17-version-update/</id>
    <content src="https://blog.felfhenor.com/posts/19-11-17-version-update/" />
    <author>
      <name>Fel Fhenor Team</name>
    </author>

  
    
    <category term="New Version" />
    
  

  
    <summary>
      





      0.6.0 (2026-09-07)

Bug Fixes


  analytics: event name consistency (b13231e)
  core: perf improvement for gameloop (9c4cd97)
  crafting: tradeskill gates should be 16, not 6 for new content (e5b07c5)
  pathfinding: multi-map paths should be possible for workers/etc (444e2fa)
  town: towns will no longer generate the same commission for the player (8730b1f)
  workers: town workers are excluded ...
    </summary>
  

  </entry>

  
  <entry>
    <title>re:Form Kingdom Update - 0.5.4</title>
    <link href="https://blog.felfhenor.com/posts/22-12-37-version-update/" rel="alternate" type="text/html" title="re:Form Kingdom Update - 0.5.4" />
    <published>2026-08-28T22:12:37+00:00</published>
  
    <updated>2026-08-28T22:12:37+00:00</updated>
  
    <id>https://blog.felfhenor.com/posts/22-12-37-version-update/</id>
    <content src="https://blog.felfhenor.com/posts/22-12-37-version-update/" />
    <author>
      <name>Fel Fhenor Team</name>
    </author>

  
    
    <category term="New Version" />
    
  

  
    <summary>
      





      0.5.4 (2026-08-28)

Bug Fixes


  adventurelog: remove text color from buffs/debuffs (e81ad60)
  analysis: analysis scripts run independently and without errors again (d192ac9)
  analytics: have more in-depth analytics on some events that can support it (c20337c)
  perf: improve perf of pixi map (d66dfff)


Features


  gathering: gathering nodes can now be leveled up, which can unlock new mate...
    </summary>
  

  </entry>

</feed>


