Home re:Form Kingdom Update - 0.6.0
Post
Cancel

re:Form Kingdom Update - 0.6.0

0.6.0 (2026-09-07)

Bug Fixes

  • analytics: event name consistency (b13231e)
  • core: perf improvement for gameloop (9c4cd97)
  • crafting: tradeskill gates should be 16, not 6 for new content (e5b07c5)
  • pathfinding: multi-map paths should be possible for workers/etc (444e2fa)
  • town: towns will no longer generate the same commission for the player (8730b1f)
  • workers: town workers are excluded from analysis script since they can’t be recruited (409c74c)

Features

  • combat: improve vit/res to not just be flat reductions (e52b625)
  • combat: monsters can now start with combat stats too (c8e1fe8)
  • combat: support “helpers” in combat (48189bc)
  • commission: add rarity color to commissions (7323924)
  • commission: commissions should reward “normal” rewards rather than locking specific rewards in (c9f8a31)
  • commissions: support commissions having kill quests (1365bd8)
  • content: add some items that have negative stats (f465f68)
  • core: refactor display for combat stats & resistances etc to reduce a lot of code duplication (72d40a5)
  • equipment: add item affixes (61a2fdf)
  • heroes: heroes ui tab has better layout for stats/resistances (2a9e6aa)
  • item: add combat stats to items, infusions (a0de4b6)
  • job: add 5 new skills, corresponding effects, as well as a new taunt combat stat (ccd1f04)
  • monster: allow monsters to focus on specific jobs (if present) for targetting (2260c26)
  • simulator: add support for checkpoints + resuming states (6d266ed)
  • town: have raid defense requests more easily visible (3f07ae1)
  • town: persistent slot does not disappear from commissions (177c233)
  • town: town specialty recipes will be the primary thing commissions ask for, and they will escalate until they manage to craft it (4c5de50)
  • ui: progress bar supports using raw ng-content instead of relying on a text input (6c13a2b)
  • ui: refactor stat/combat stat/resistance display into one component (1d6c125)
  • ui: rework debug to include both debug buttons for easier navigation / remembering they exist (30dea6a)
  • workers: workers can use teleports, but not town workers (5532f94)
  • world: add 5 new charm materials that are infusable, sprites, materials, etc (48e984c)
  • world: add larsia monsters, add to encounters (e3c9dca)
  • world: add larsian gear (2972dd7)
  • world: add larsian recipes (b2cd259)
  • world: add more collectibles/items to larsia (370b4e0)
  • world: show gained items as they are gained (a721a8b)
  • world: show non player kingdoms on the map with namtags (0a1c3dd)

Play the latest update online.

This post is licensed under CC BY 4.0 by the author.